;Unit Type name ;Facing ID (BMP file) ;Name of light weapon section or NO WEAPON ;Name of heavy weapon section ;Type of movement "NOMOVE", "GROUND", "HOVER" ;Cash to produce ;Type of industry producing it "NONE", "TROOP", "FACTORY", "HOVER", "MISSILE", "DROPSHIP" ;Action Points ;Armor ;Upkeep cost ;Unit Type Category Squad, SuperSquad, Buggy, LtGrav, LtTank, Tank, HeavyGrav, ; LongRange, LongRangeHover, MegaTank, TowerGun, ; Dropship, NuclearMissile ;MoveSound (Troop, Wheeled, Tracked, Hovering) ;Embedded --> Only used for Towers, optionnal field --> TRUE / FALSE ;EncyclopediaImg --> Image to display in the encyclopedia [Trooper] PictureID=asqu LightWeapon=WEAPON_TROOPERL HeavyWeapon=WEAPON_TROOPERH Movement=GROUND Cost=30 ProductionType=TROOP TimeUnits=50 Initiative=1 Hp=15 Upkeep=1 UnitCategory=SQUAD MoveSound=Troop DestructionAnimation=SQUADEXPLODESALI EncyclopediaImg=e-asqd8 EncyclopediaTxt= [Sniper] PictureID=asni LightWeapon=WEAPON_SNIPERL HeavyWeapon=WEAPON_SNIPERH Movement=GROUND Cost=60 ProductionType=TROOP TimeUnits=70 Initiative=1 Hp=20 Upkeep=3 UnitCategory=SUPERSQUAD MoveSound=Troop DestructionAnimation=SQUADEXPLODESALI EncyclopediaImg=e-asni8 EncyclopediaTxt= [Light Tank] PictureID=altk LightWeapon=WEAPON_LTANKL HeavyWeapon=WEAPON_LTANKH Movement=GROUND Cost=150 ProductionType=FACTORY TimeUnits=100 Initiative=1 Hp=30 Upkeep=10 UnitCategory=LtTank MoveSound=Tracked DestructionAnimation=UNITEXPLODES EncyclopediaImg=e-altk8 EncyclopediaTxt= [Artillery] PictureID=apla LightWeapon=WEAPON_ARTL HeavyWeapon=WEAPON_ARTH Movement=GROUND Cost=500 ProductionType=FACTORY TimeUnits=50 Initiative=1 Hp=30 Upkeep=25 UnitCategory=LongRange MoveSound=Tracked DestructionAnimation=UNITEXPLODES EncyclopediaImg=e-apla8 EncyclopediaTxt= [Hover Tank] PictureID=ahov LightWeapon=WEAPON_HTANKL HeavyWeapon=WEAPON_HTANKH Movement=HOVER Cost=300 ProductionType=HOVER TimeUnits=100 Initiative=1 Hp=60 Upkeep=15 UnitCategory=HeavyGrav MoveSound=Hovering DestructionAnimation=UNITEXPLODES EncyclopediaImg=e-agrv8 EncyclopediaTxt= [Flyer] PictureID=afly LightWeapon=WEAPON_FLYERL HeavyWeapon=WEAPON_FLYERH Movement=HOVER Cost=300 ProductionType=HOVER TimeUnits=140 Initiative=1 Hp=30 Upkeep=15 UnitCategory=LtGrav MoveSound=Hovering DestructionAnimation=SQUADEXPLODESALI EncyclopediaImg=e-afly8 EncyclopediaTxt= [Tank] PictureID=amdt LightWeapon=WEAPON_TANKL HeavyWeapon=WEAPON_TANKH Movement=GROUND Cost=300 ProductionType=FACTORY TimeUnits=70 Initiative=1 Hp=75 Upkeep=15 UnitCategory=Tank MoveSound=Tracked DestructionAnimation=UNITEXPLODES EncyclopediaImg=e-amdt8 EncyclopediaTxt= [Fusion Tower] PictureID=ATUR LightWeapon=WEAPON_TOWERH HeavyWeapon=WEAPON_TOWERH Movement=NOMOVE Cost=75 ProductionType=NONE TimeUnits=10 Initiative=1 Hp=40 Upkeep=0 UnitCategory=TowerGun MoveSound=Troop Embedded=TRUE AcquireExperience=FALSE DestructionAnimation=UNITEXPLODES EncyclopediaImg=e-atur8 EncyclopediaTxt= ;____________________________________________________________________________________ [WEAPON_TROOPERL] Name=PLASMA LAUNCHER Type=1 Display=S-LPLASMALAUNCHER Turreted=1 Range=4 Precision=1 DamageContact=15 DamageClose=4 DamageFar=0 PercentTimeUnits=35 [WEAPON_TROOPERH] Name=EXPLOSIVE MINE Type=0 Display=S-CLOSEATTACK Turreted=1 Range=1 Precision=-2 DamageContact=30 DamageClose=0 DamageFar=0 PercentTimeUnits=60 [WEAPON_SNIPERL] Name=LONG RANGE RIFLE Type=0 Display=S-FUSIONCANNON Turreted=1 Range=7 Precision=-2 DamageContact=10 DamageClose=0 DamageFar=0 PercentTimeUnits=40 [WEAPON_SNIPERH] Name=EXPLOSIVE MINE Type=0 Display=S-CLOSEATTACK Turreted=1 Range=1 Precision=-2 DamageContact=30 DamageClose=0 DamageFar=0 PercentTimeUnits=60 [WEAPON_LTANKL] Name=LIGHT FUSION CANNON Type=0 Display=S-FUSIONCANNON Turreted=1 Range=6 Precision=-1 DamageContact=5 DamageClose=0 DamageFar=0 PercentTimeUnits=15 [WEAPON_LTANKH] Name=LIGHT SHOCKBOLT Type=0 Display=S-SHOCKBOLT Turreted=1 Range=5 Precision=0 DamageContact=15 DamageClose=0 DamageFar=0 PercentTimeUnits=26 [WEAPON_TANKL] Name=LIGHT SHOCK BOLT Type=0 Display=S-SHOCKBOLT Turreted=1 Range=5 Precision=0 DamageContact=14 DamageClose=0 DamageFar=0 PercentTimeUnits=20 [WEAPON_TANKH] Name=HEAVY FUSION CANNON Type=0 Display=S-DUALFUSIONCANNON Turreted=1 Range=6 Precision=0 DamageContact=60 DamageClose=0 DamageFar=0 PercentTimeUnits=35 [WEAPON_FLYERL] Name=LIGHT FUSION CANNON Type=0 Display=S-FUSIONCANNON Turreted=1 Range=5 Precision=0 DamageContact=11 DamageClose=0 DamageFar=0 PercentTimeUnits=25 [WEAPON_FLYERH] Name=MEDIUM SHOCK BOLT Type=0 Display=S-SHOCKBOLT Turreted=1 Range=9 Precision=-2 DamageContact=30 DamageClose=0 DamageFar=0 PercentTimeUnits=40 [WEAPON_HTANKL] Name=DUAL CANNON Type=0 Display=S-DUALFUSIONCANNON Turreted=1 Range=5 Precision=0 DamageContact=6 DamageClose=0 DamageFar=0 PercentTimeUnits=25 [WEAPON_HTANKH] Name=HEAVY SHOCK BOLT Type=0 Display=S-SHOCKBOLT Turreted=1 Range=6 Precision=-1 DamageContact=60 DamageClose=0 DamageFar=0 PercentTimeUnits=50 [WEAPON_ARTL] Name=LIGHT FUSION CANNON Type=0 Display=S-FUSIONCANNON Turreted=1 Range=6 Precision=0 DamageContact=15 DamageClose=0 DamageFar=0 PercentTimeUnits=40 [WEAPON_ARTH] Name=HEAVY PLASMA LAUNCHER Type=1 Display=S-PLASMALAUNCHER Turreted=1 Range=12 Precision=1 DamageContact=45 DamageClose=22 DamageFar=7 PercentTimeUnits=100 [WEAPON_SHoGL] ;tank Name=DUAL CANNON Type=0 Display=S-DUALFUSIONCANNON Turreted=1 Range=6 Precision=0 DamageContact=10 DamageClose=0 DamageFar=0 PercentTimeUnits=12 [WEAPON_SHoGH] Name=HEAVY PLASMA LAUNCHER Type=1 Display=S-PLASMALAUNCHER Turreted=1 Range=8 Precision=1 DamageContact=25 DamageClose=15 DamageFar=5 PercentTimeUnits=60 [WEAPON_MEGAL] Name=LIGHT FUSION CANNON Type=0 Display=S-FUSIONCANNON Turreted=1 Range=6 Precision=-1 DamageContact=14 DamageClose=0 DamageFar=0 PercentTimeUnits=20 [WEAPON_MEGAH] Name=MEGA CANNON Type=0 Display=S-TMEGACANNON Turreted=1 Range=5 Precision=-2 DamageContact=120 DamageClose=10 DamageFar=0 PercentTimeUnits=60 [WEAPON_TOWERH] Name=FUSION CANNON Type=0 Display=S-DUALFUSIONCANNON Turreted=1 Range=8 Precision=-4 DamageContact=40 DamageClose=0 DamageFar=0 PercentTimeUnits=100 [WEAPON_ZILLAL] Name=GIANT CLAWS Type=0 Display=S-FUSIONCANNON Turreted=1 Range=1 Precision=-2 DamageContact=100 DamageClose=0 DamageFar=0 PercentTimeUnits=30 [WEAPON_ZILLAH] Name=FIREBREATHING Type=0 Display=S-TMEGACANNON Turreted=1 Range=5 Precision=-2 DamageContact=500 DamageClose=10 DamageFar=0 PercentTimeUnits=60 [WEAPON_TOWERCRYSTAL] Name=BIG GUN Type=1 Display=S-ALIENCRYSTAL Turreted=1 Range=48 Precision=0 AlwaysHit=TRUE DamageContact=19 DamageClose=0 DamageFar=0 PercentTimeUnits=100